Haim Quarry

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Mapicon quarry2.png
Haim Quarry
Region
The Big Moist
Unlocked by
Wandering

The froggified people at The Frogbog direct you to Haim Quarry to address the curse that put them in the wrong bodies.

Quests

Make your way into the cave to the right. Talk to the man-frog there, named Frogger. He explains the situation and asks you to remove the remaining emerald from the frog-god statue. There are three ways to resolve this.

Make the curse permanent

Nobody is happy with this except Frogger. And you with that necklace, especially if you use magical weapons.

Lift the curse

  • Return the gleaming emerald to the statue.
  • Talk to Roger, the de-frogged guy next to you. He wants help escaping the miserable quarry.
  • Clear the giant flies out of the fly cavern.
  • Tell Roger the way is clear.

The workers will make their escape when the time is right.

  • You can also destroy the pile in the fly cavern for 35 XP and a giant maggot.

Lift the curse except for the jerk who earned it

First, change Frogger's mind.

  • Talk to Frogger again. Ask him questions in this order:
    1. "How do you know how the statue works?"
    2. "A frog gave me this emerald. How's that possible?"
    3. "Why don't you take the gem out yourself?"
    4. "Why do you want to be a human so much?"
    5. "It seems rude to do this to those people."
    6. "Look, what I'm hearing here is..."
    (21-421-212 then spam 1)
    (You can retry the conversation as many times as you like.)

Second, investigate the quarry. Check on how things are going for the frogs, and how they were going for the humans here.

  • Give Frogger the gleaming emerald, making it a glowing emerald, enabling nearby frogs to speak.
  • Talk to the five other human-frogs: three outside, one in the bunk house, and one in the foreman's office. They are all miserable. The foreman-frog has an unhealthy obsession with Meat.
  • In the foreman's office:
    • Examine the employment files in detail.
    • Dig through the desk, recovering a pistol and the mess hall key.
    • Check the yacht catalog, telegram, and receipt in the desk.
    • Check the safe and pay Haim-frog 50 Meat for the key. Find Riche Enfoiré brand caviar.
  • In the mess hall:
    • "Hmmm" at the dishes, the stove, or the cabinet.
  • In the bunk house:
    • Read the note on the bed.
    • Search the lockers.

Third, make a plan and pull it off. The frogs are miserable here, but the humans were too. You and Frogger can fix that.

  • Return to Frogger in the cave.
    • Tell him "there might be another option."
  • Lure the foreman-frog:
    • Get past the flies in the Fly Cavern and get a huge maggot from the pile.
    • Try to bribe the foreman-frog with the tin of caviar.
    • Bribe him with the maggot, bringing him to the cave.
  • Find Roger:
    • Examine the files again in the foreman's office to learn his name.
    • Travel to The Frogbog, talk to the frog-humans, and bring Roger over.

Back in the cave, talk to Frogger one more time, then go to the statue.

  • Return the missing eye.

Frogger is happy, the other frogs are frogs again, the workers are human again, and Haim won't exploit anyone anymore. You get 45 XP and Mr. Haim the greedy frog.

Interactions

Haim Quarry

  • Talk to some unhappy human-frogs.
  • Later, talk to some unhappy human-humans.

Foreman's Office

Mess Hall

Accessible with Haim Quarry Mess Hall Key or the cursed key.

Bunkhouse

  • You can try to search the lockers but the nearby frog lady is agitated.

Cave

The conversation with Frogger can go many different ways.

Talking with Frogger Eelding

1. "It seems rude to do this to those people."

Don't take their side! They deserve what they got! <
> They deserve to be turned into frogs?

(then, 1, 2-1, 3-2-1, 5-1, 3-2-5-1):

Hey! You say that like being a frog sucks or something! <
> Well, come on..
I take exception to that! It's speciesist! Being a frog ruled! Can you breathe through your skin? <
> Uh.
I didn't think so! <

(then, 3-1, 2-3-1, 4-1)

That's right, they do! <
Those guys blasphemed against the Frog God, and being stuck with those dumb frog bodies is their just desserts! <
> That seems really harsh.
Well, the lesson to take away from this is: don't hop with the Frog God!

(then with 2-5-3-4-1: find a glowing emerald

2. "How do you know how the statue works?"

I... just kind of know? It's like I can hear the Frog God speaking to me through the idol. Sort of. Not exactly. It's hard to explain. <

(then, with 2, 1-2, 3-1-2, 4-2 or 4-1-2):

> Gosh. Maybe you're the frog Chosen One or something.
Ha ha, well, I'll try not to get a swelled head about it! <
> Your head is bigger than your whole body was before, though.
Yeah, good job. That was literally the joke I was making. Try to keep up, kid! <

(then, with 3-2):

Hmm. Maybe that's because you're right here getting all that weird statue energy, like the talking thing. <
> Yeah, maybe! I guess that makes sense!

3. "Why don't you take the gem out yourself?"

I don't know if you've noticed, but I don't exactly have fine motor control over this body yet. I can't even stand up straight without falling over. <
> You're doing pretty well -- the others can't even talk yet.

(then with 3, 1-3, 4-3 or 5-3):

Really? Huh. Maybe it's because I'm right here next to the statue, or something. <
> Like you're getting more of its... energy, or whatever?
Sure, why not! <

(then with 2-3, 1-2-3, 2-1-3):

Oh really? Must be because I'm the froooog Choooosen Onnnnne! <
> Ha ha. I mean, you might be!
Kid, I am pretty sure that's not a thing. <

(then with 2-5-3):

Oh really? Must be because I'm the froooog Choooosen Onnnnne! <
> Maybe because you're more religious than the others?
Nah. I mean, I'm devout as hop, but the others aren't less devout. Frogs all share the same mind. <
> Oh yeah. Are you still connected to the others?
No, I can't hear them thinking anymore. To be honest, it's nice to finally get a little peace and quiet. <
> That's interesting

4. "Why do you want to be a human so much?"

Because it's exciting and new! Check out these thumbs, are you kidding me? Some of the climbing-type frogs have rudimentary thumbs, but not like these tadpoles! I'm gonna give so many thumbs-up to people, it's gonna be great! <

(then with 4, 2-4, 3-4 or 5-4:)

> Thumbs are pretty good. I guess I don't appreciate mine enough.
Right? Forget being a frog! Being a frog sucked! And I (guarantee the others agree with me! <
> Well, if you say so.
The humans can have those dumb frog bodies! Serves 'em right! <

(then, with 1-4:)

> You said being a frog ruled, though.
Well sure, but come on! You like... what's a thing humans like? <
* Fast cars?
* Sandwiches?
* Having sex?

(then, with 2-5-3-4:)

> Thumbs are pretty good. I guess I don't appreciate mine enough.
Right? Forget being a frog! Being a frog sucked! And I guarantee the others agree with me! <
> Well, except you can't really guarantee that, because you don't share the same mind anymore. You don't know what they're thinking.
Ooh, look at you, all used to having hairs and being able to split them! <
> That's true though

5. "A frog gave me this emerald. How's that possible?"

Oh, that was probably me. I mean him. <
> Try that again?
This human's mind in my frog body. I was hopping around in here when it happened. <

(then with 5, 1-5, 3-5 or 4-5):

He probably woke up first and stole the jewel. Again! That's just like him. <
At least I assume so, based on the only fact I know about him, which is that he steals jewels. <

(then, with 2-5, 2-3-5:)

> You were in this cave? It's kind of far from water.
Yeah, but I've always been really drawn to this statue... Huh, maybe I am the frog Chosen One! Kneel before me, human!
* Kneel or "..."
(Ha ha, nah, I'm just kidding. I've always been pretty devout, though. <
> A particularly religious frog?
Well, unlike you huma-- we humans, frogs only have the one god. And if there's only one game in town, you might as well play, right?
> "That seems important."

(then, with 3-2-5:)

> You were in this cave? It's kind of far from water.
I spent a lot of time in here. Dunno why. It's a nice cave.<
He shrugs.
Did I get that shrug right? I'm still practicing it. <

Fly Cavern

a gross fight
Enemies
giant fly
giant fly
giant fly
giant fly
XP (kill)
13-14

Not acessible until a certain point in the quest.

The pile:

  • If you made the curse permanent, haul it to the Frogbog for the humans-turned-frogs.
  • If you lifted the curse, destroy the pile for 35 XP and a giant maggot.
  • If you're working on the third option, find a huge maggot.

If you kill the flies, you can tell the guy at Truncheons 'n' Bludgeons what it's like.

People

Without lifting the curse:

After lifting the curse:

Notes

Bug: There's a minor bug with the foreman's desk:

  • Investigate 1-2 of the documents in the desk, then exit the dialog.
  • Examine the desk again, and check the document(s) you didn't check before.
  • Then re-examine the document(s) you already checked.

The narrator says "Well, that tears it -- the guy running this place was absolutely horrible," 2 or 3 times instead of once. Each one counts as one of your investigation spots, so you can now skip 1-2 of the others.

here's how the desk bug works internally
  • talking to the five human-frogs increments quarry2_talktofrogs by 1 each.
  • investigating these six spots increments quarry2_badjob:
    files, desk, safe, bed, lockers, and one thing in the mess hall.
  • with quarry2_talktofrogs >= 5 and quarry2_badjob >= 6, you can make the plan with Frogger.

this is what the code seems to do at the desk:

  • "it's the foreman's desk, presumably": player presses "Dig through it":
    1. if quarry2_foremandesk == 0, set it to 1 and give Bess and the mess key.
    2. if quarry2_sawallthreethings == 0, print "there's a bunch of papers and stuff" and give a button "Yeah okay".
    3. else, "You've already seen everything in this desk."
  • player presses "Yeah okay":
    1. the game checks quarry2_sawyacht, quarry2_telegram, and quarry2_receipt.
    2. if all three are set, "well that tears it, this guy was horrible", set quarry2_sawallthreethings = 1, and increment quarry2_badjob.
    3. then give buttons "Examine the catalog", "Read the telegram", and "Check out the receipt", excluding the ones you've picked during this instance of the dialog.
    4. pressing a button sets quarry2_sawyacht, quarry2_telegram, or quarry2_receipt, respectively, then goes back to (1.) (the receipt also sets archive8_quarry2 = 1.)

the bug is unlikely to happen unintentionally, you're unlikely to notice if it does, and it doesn't seem like it'll break anything. could save a couple seconds on a speedrun ig, but i feel like a speedrun wouldn't want to do this quest anyway. maybe a 100%?