Type |
Encounter |
Conditions |
Non-Combat Options |
Combat Option
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A tree next to you explodes in a shower of splinters. You turn your head slightly to regard a stump with a hatchet sticking out of it, then turn the other way to regard the large bear that threw it at you.
On second glance, you see that he isn't a bear at all, but a big muscular man with a giant beard and bearskin pants.
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One-time
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Well, that's odd. There's a tree stump here with a raw plucked chicken sitting on it, on a plate. You dismount and start walking over to take a closer look at it, when a shot rings out. The chicken jumps a foot into the air, on fire, and lands back on the plate -- perfectly roasted.
You slowly turn around and see a woman wearing a black chef's hat, blowing smoke from the end of her revolver.
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One-time
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- Run away [Dark Horse]
continue travel
- Try to intimidate her [Intimidatin' 5]
<continue conversation>
- Try to outfox her [Outfoxin' 5]
<continue conversation>
- Try to hornswoggle her [Hornswogglin' 5]
<continue conversation>
- Run away
continue travel
- Throw your hands up
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"Hey! Mister/Lady!"
A young woman with dark bobbed hair and a white apron is standing behind a makeshift wooden counter at the side of the road. Behind her, you can see a campfire and something that looks like a cross between a potbelly stove and a steam engine.
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One-time
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- Pay the barista. [500 meat]
- No!
continue travel
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With a ghostly shrieking moooooooo, a cow skull wreathed in its own personal blizzard of freezing wind and shards of ice swoops toward you. Inasmuch as its possible to ascribe an emotional state to it, you would guess that emotion to be "upset".
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Repeatable
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All of a sudden, you're being attacked by a vaguely cow-shaped ice sculpture, so rough that it could believably have been carved by cows themselves. It's a real surprise, because it isn't clear how that thing can move under its own power.
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Repeatable
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A goblin runs up to you laughing. They're carrying a boulder over their head which is taller than they are.
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One-time
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A strange noise over the next hill makes you pause. It sounded kind of like a gunshot, but less "bang" and more "peeyoww". You creep up to the spot cautiously, and find a goblin fiddling with a large pistol with magical sigils engraved all over it. The goblin seems to be adjusting one of the sigils with a small engraving chisel.
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One-time
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- Buy the pistol [Gary, 500 meat]
- Intimidate them [Intimidatin' 5]
<increases price to 700 meat>
- Ask to examine the pistol [Outfoxin' 5]
<reduces price to 500 meat>
- Haggle with them [Hornswogglin' 5]
<reduces price to 500 meat>
- Don't buy the pistol [Gary, or no goblintongue]
continue travel
- Buy the pistol, 600 meat
- Leave them alone
continue travel
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The middle of the woods is not where you would expect to find a goblin with a big pompadour haircut, wearing a spangly sequined suit and cape, and doing a dance that involves a lot of pelvis thrusts and butt-wiggling. But, yeah, that's what you've found.
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One-time
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One-time
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You pass a skeleton with $skelposlow$ hat pulled down to conceal his/her face, hiking northward with a walking stick and large backpack.
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One-time
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- Surrender [no Dark Horse]
- Run away [Dark Horse]
continue travel
- Actually... [Doc Alice]
- Actually, I destroyed him not long ago. [killed The Necromancer]
- Heck no! I hate that guy!
- I have no idea what you're talking about.
continue travel
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A skeleton moseys up to you, wearing a leather vest, chaps, and a rancher-style felt hat, bleached white by long years in the sun. He also has a tin star on his lapel that says "TEXAS RANGER". He glares at you with suspicion in his eye sockets, but doesn't say anything. He's missing his jaw, so he probably can't even hiss like most skeletons.
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One-time
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- Strongarm your way to the quarry [Intimidatin' 5]
- Logic your way to the quarry [Outfoxin' 5]
- Schmooze your way to the quarry [Hornswogglin' 5]
- Watch him leave
continue travel
- Hmm, sorry, never heard of him. Good luck though.
continue travel
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You are approached by the shambling skeleton of a man with a lumber axe and a big bushy beard. So it's either the skeleton of a lumberjack, or the skeleton of one of those johnny-come-lately axe and beard fans.
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Repeatable
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You encounter a ghost trapper, by which I mean the ghost of a fur trapper, not someone who traps ghosts. Or, well, maybe he just traps animal ghosts? He does have the ghost of a raccoon on his head.
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Repeatable [Pale Horse]
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You hear a loud 'hissss!' except it actually sounds more like 'brrrr!', which is your first clue that you're being attacked by a cobrrra.
It's extremely rare to find one so near the desert, considering its far-northern habitat. Maybe that explains why it's so angry.
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Repeatable
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- Whistle for <horsename> [Dark Horse]
continue travel
- Surrender
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Fight it
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Bad guys
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a cobrrrrrra
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XP (kill) |
70 - 73
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Drops
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1-3 of
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Venom: 3 - 4 Medicine: 3 - 4
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Your transponder bleeps at you, which only means one thing: treasure or a fight!
...Oh, I guess that's really two things.
Anyway, this time it turned out to be a fight. Specifically a fight with a large robot. Well, assuming you decide to fight it.
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Repeatable [El Vibrato transponder]
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- Leave it alone
continue travel
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