Largemouth Bass & Sons

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Largemouth Bass & Sons
Region
The Big Moist
Unlocked by
Reading the sign at Swamp Bus Stop or while wandering

The two fathers at Largemouth Bass & Sons are missing their respective kids, but not so much that they'll pull their heads out of their own buttholes for five seconds.

Quests

Begin by accepting the quest from either Guy Chapman or Adam Tracy.

  • Mr. Tracy marks Gatorman Hamlet on your map.
  • If you accept the quest from Mr. Chapman:

Also talk to the guard next to the puddle and learn how far the truck can go (11 miles). Your character will need this information later.

Gatorman Hamlet

  • Travel to Gatorman Hamlet.
  • If you wait a moment, the gatormen will get out of the way. Or you can fight them.
  • Enter the hovel on the left.
  • Open the fridge with 7ish Muscle, or a crowbar and 5ish Muscle. You gain 35 XP and meet Fabien.
  • Ask Fabien about Tom and Cathy, then about the truck.

Doing the math with what you learned earlier, you unlock Amphibious Truck?. You can search it, or go directly to:

Swamp Bus Stop

MISERABLE BACK.
Enemies
Occams Gator
XP (kill)
19-21
Drops
dried swamp meat (2)
Occams Gator's toenail
amphibious truck engine
(if you tried to eat it)

Cathy and Tom are waiting on the Swamp Bus Stop bench. Have a chat with them, but they won't be willing to come back. (There's a fake option to convince them, which allegedly requires 2 more than your current Moxie.)

Occams Gator interrupts the conversation.

  • You can insist he leave the kids alone, then fight him.
    • If you lose, you can retry the fight once, with 7ish Muscle. Lose a second time and he takes Tom and Cathy back to LB&S.
  • You can just let him take the kids. This, or losing the fight, is the only way to return them home.
  • You can change his mind with 7ish Moxie, gaining 45 XP. The kids go free.

If Occams Gator took the kids, return to the father you accepted the quest from.

Interactions

Outside

  • A gloomy man next to a puddle. His truck is missing, it had enough gas for an 11 mile range.
  • Talk to the puddle. It can't understand you. It's a puddle.
  • Read the sign, unlocking August 2, 1792 at The Watchful Eye Office archives.
  • Speak to the center guard about this place.
  • You can try fishing but the guard will stop you. With 5ish Muscle you can intimidate him but he still doesn't let you.

Chapman House

  • Talk to Guy Chapman about missing children, etc.
    • With 6ish Moxie, and having tried to fish outside, bargain for fishing rights along with your quest rewards.
  • Cat: Charybdis distrusts you until you bring the kids back for Mr. Chapman, or set them free. Pet her to gain Charybdis's Boon (+20% Item Drops)
  • Three chum buckets, labeled:
    • "A STRANGER IS JUST A 'CHUM' YOU HAVEN'T MET YET"
    • "CHAMPAGNE FOR MY REAL CHUMS, REAL PAIN FOR MY SHAM CHUMS"
    • "CHUM PAIN FOR MY REAL CHUMS, REAL PAIN FOR MY CHUM CHUMS." That one's a little more esoteric.
  • At the right is a locked door.

Chapman House Mess Hall

Accessible if you took the quest from Guy Chapman.

Chapman House Quarters

Accessible through the mess hall.

Tracy House

  • Talk to Adam Tracy about missing children, etc.
  • A safe. You can talk to Tracy about it.

Tracy House Mess Hall

Tracy House Quarters

Accessible with small LB&S key or cursed key.

Largestmouth Luke

If you secured fishing rights from Guy Chapman (requires trying to fish outside before accepting the quest), he gives you Chapman's side door key. You can access the swamp and attempt to fish. Doing so, you meet Largestmouth Luke, who gives you a conch shell.

Meeting Luke earns you the achievement The Prince of Tides.

People

  • Guy Chapman
  • Adam Tracy
  • Peter and the other guards

Gallery