Template:SoL attack effect/doc

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Formats an extra attack effect and categorizes enemies based on it. The input argument should be one of the values shown below. If the effect requires a value of some form is should be passed as the second argument.

  • 1 One of the following:
    • bleeding Causes bleeding by the value given as a second argument.
    • buffhp Increases max HP by the value given as a second argument.
    • buffmoxie Buffs target moxie by the value given as a second argument.
    • buffmuscle Buffs target muscle by the value given as a second argument.
    • buffmysticality Buffs target mysticality by the value given as a second argument.
    • buffstats Buffs allies by the value given as a second argument to all stats.
    • buffarmor Buffs target armor by the value given as a second argument to all stats.
    • heal Heals an ally by the value given as a second argument.
    • healall Heals everyone by the value given as a second argument.
    • healowner Heals their owner by the value given as a second argument.
    • healself Heals self by the value given as a second argument.
    • onfire Causes on fire by the value given as a second argument.
    • poison Causes poison by the value given as a second argument.
    • reducestats Reduces all target stats by the value given as a second argument.
    • reducemoxie Reduces target moxie by the value given as a second argument.
    • reducemuscle Reduces target muscle by the value given as a second argument.
    • reducemysticality Reduces target mysticality by the value given as a second argument.
    • reduceap Reduces AP by the value given as a second argument.
    • reducephysicalarmor Reduces physical armor by the value given as a second argument.
    • zerop Sets AP to 0.
  • 2 A quantity description if relevant.
  • 3, 4, 5 Empty or non-empty values for she, it, and they for proper pronoun construction (optional).